Real Scratch projects, the idea that everything is numbers underneath, and a genuine first machine-learning project wired into a game. Mostly independent with check-ins.
See that computers store everything as numbers, and build working programs with loops, choices, and variables.
Train a real machine-learning model and use it inside a game — and learn why more (and better) examples matter.
Roughly one card per week, ~12 weeks. Order matters within a month; months build on each other. Tick a task when it's truly understood, not just finished.